![]() Each differs in terms of movement speed and jumping height although it largely doesn’t matter. Ray Powered returns from that game and is joined by Tasha, Bubba, and CD-288, a robot. Like Contra Hard Corps you have a choice between four characters. Too bad all of that effort is wasted on a bad game. In fact the game has an optional 3d mode and came with those ridiculous “3d” glasses popular in the 80s. Aside from that first it was also the first to go multiplatform and in 3d. Legacy of War was not developed internally at Konami but by European developer Appaloosa. This is possibly the worst game in the series and would send it down a dark path before it would get better. Contra: Legacy of War went 3d and completely fails at a fundamental level. Can you imagine what a 2d Contra on the Saturn and PlayStation would have looked like? We would have to continue using our imaginations as that is not what we would receive. Going into the 32-bit era expectations were high for a follow-up. That game was one of the best action games of that era and raised the bar for its genre. Coming off the back of Hard Corps Contra enjoyed a new wave of popularity and quality.
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